Search found 699 matches

by LHammonds
Tue May 25, 2010 5:45 am
Forum: Tutorials
Topic: How To Extract BSA Files Using BSA Commander
Replies: 0
Views: 6794

How To Extract BSA Files Using BSA Commander

This tutorial will explain how to use BSA Commander to help you get started modding the models, textures and audio for Oblivion. Download BSA Commander here: http://www.tesnexus.com/downloads/file.php?id=3311 Install it somewhere such as under your Oblivion folder. Example: C:\Oblivion\bsacmd\ Start...
by LHammonds
Tue May 25, 2010 5:41 am
Forum: Tutorials
Topic: Oblivion Game Units
Replies: 0
Views: 6205

Oblivion Game Units

When creating models, you might want to size your model to specific dimensions...which requires knowing how the length in the game translates to measurements in your modeling program. Length of Oblivion Game Units (GU) 1 foot = 21.3 GU 1 inch = 1.775 GU 1 meter = 70 GU 10 centimeters = 7 GU Blender ...
by LHammonds
Tue May 25, 2010 5:38 am
Forum: Tutorials
Topic: DDS Texture Tools
Replies: 0
Views: 5644

DDS Texture Tools

The primary version of this page can be found on the CS Wiki Mirror Location: TESNexus Mirror Location: The Storm Raven Library Overview: The goal of this topic is to collect as much feedback as possible about existing tools, their advantages and disadvantages in the hopes of eventually making a Wik...
by LHammonds
Mon May 24, 2010 7:49 pm
Forum: Tutorials
Topic: Resources for 3D Modeling
Replies: 0
Views: 6739

Resources for 3D Modeling

NOTE: The article is not being maintained on this site. The current version can be found on the CS Wiki Mirror Location: TESNexus Mirror Location: The Storm Raven Library I am not a 3D Modeler and don't know anything about it BUT I would like to learn if I have the time. As I learn about things, I'...
by LHammonds
Mon May 24, 2010 4:42 pm
Forum: Tutorials
Topic: List of Online Hosting Sites
Replies: 0
Views: 6587

List of Online Hosting Sites

I am starting this thread to hopefully build a nice list of Mod Hosting Sites, File Mirror locations and Image hosting locations for modders on a shoe-string budget. This list will also have a little bit of info about each one. Please feel free to let me know about other places and I will update thi...
by LHammonds
Mon May 24, 2010 4:40 pm
Forum: Tutorials
Topic: Backup Your Data Files
Replies: 0
Views: 5725

Backup Your Data Files

Backups. A necessary evil? Backups: Seems like a necessary evil until the day we need it and then it becomes our savior and best friend. I use the word " until " because you WILL face a hardware failure at one point or another because all things mechanical will fail over time for various reasons. T...
by LHammonds
Mon May 24, 2010 4:37 pm
Forum: Tutorials
Topic: How To Protect Your PC
Replies: 0
Views: 6503

How To Protect Your PC

In order to enjoy Oblivion, your PC needs to be in top condition and that means keeping bad programs away from it. Here are some tips: 1. Use a web browser other than Microsoft Internet Explorer. I am not going into the "who is more secure" debate because hackers target whoever is "on top" and that ...
by LHammonds
Mon May 24, 2010 4:29 pm
Forum: Tutorials
Topic: Splitting Archives Using 7-Zip
Replies: 0
Views: 7263

Splitting Archives Using 7-Zip

Requirements - 7-Zip Archiver (Documented using version 4.57) - A mod that will not compress in a single file under an upload limit (300 MB at the Nexus, 25 MB at Planet Elder Scrolls) Overview This tutorial will teach you how to archive your mod in multiple files that are smaller than an upload li...
by LHammonds
Mon May 24, 2010 4:26 pm
Forum: Tutorials
Topic: How To Back-Rev Your Plugin
Replies: 0
Views: 6774

How To Back-Rev Your Plugin

With the release of the Construction Set 1.2, all .esp plugin files now require at least Oblivion 1.1.511 or higher. This is due to the internal version number of the plugin now being set to 1.0. The original version of the CS created plugins with an internal number of 0.8 and did not require Oblivi...
by LHammonds
Mon May 24, 2010 4:11 pm
Forum: Tutorials
Topic: How To Prep Mod Files Using TES4Files
Replies: 0
Views: 6722

How To Prep Mod Files Using TES4Files

This tutorial will demonstrate how to prepare your mod for archiving and eventual upload to a mod site. TES4Files examines the selected .esp file and pulls all associated NIFs, textures found in the NIFs, sounds, etc. and puts it in a sub-folder with the same name as the mod. Steps Start TES4Files. ...
by LHammonds
Mon May 24, 2010 4:07 pm
Forum: Tutorials
Topic: How To Create Archives
Replies: 0
Views: 6265

How To Create Archives

This tutorial will demonstrate how to properly package and archive your mod. Steps Use Windows Explorer (located in Start, All Programs, Accessories) Navigate on the left-side to C: and create a folder by right-clicking on an empty area on the right-side. A popup window will display, select New , Fo...
by LHammonds
Mon May 24, 2010 4:04 pm
Forum: Tutorials
Topic: File Compression Basics
Replies: 0
Views: 6058

File Compression Basics

When it's all said and done, I prefer 7-zip over everything else. It has the best compression, it's free, the source code is freely available and you can decompress all archives and create 7z or zip archives. If you want the best compression to save space, download and upload time, use the .7z forma...
by LHammonds
Mon May 24, 2010 3:59 pm
Forum: Tutorials
Topic: How To Upload Your Mod to TESNexus
Replies: 0
Views: 6525

How To Upload Your Mod to TESNexus

This tutorial will walk you through how to upload your mod to TESNexus.com. Prep-Work Create your mod and make sure the name is consistent throughout. Example: Name of the Mod: MyMod Name of the Files: Data\MyMod.7z (compressed archive of all the files in your mod) Data\MyMod.esp (no version number)...
by LHammonds
Mon May 24, 2010 3:54 pm
Forum: Tutorials
Topic: How To Convert Images with MS Paint
Replies: 0
Views: 6565

How To Convert Images with MS Paint

This tutorial will demonstrate how to convert a .BMP screenshot into a .JPG picture using Microsoft Paint (which comes with Windows XP). This will allow the author to upload the image to TESNexus (or just about any hosting site) and showoff the mod. The .JPG image format is much smaller and TESNexus...
by LHammonds
Mon May 24, 2010 3:46 pm
Forum: Tutorials
Topic: How To Crop Images with MS Paint
Replies: 0
Views: 6653

How To Crop Images with MS Paint

This tutorial will demonstrate how to crop a screenshot using Microsoft Paint (which comes with Windows XP). Cropping refers to modifying an image by eliminating parts of the image that you don't want. This is helpful for authors that upload their images as attachments to their mods. Uploading a 102...
by LHammonds
Mon May 24, 2010 3:40 pm
Forum: Tutorials
Topic: Oblivion Incompatible with HP Software
Replies: 0
Views: 6416

Oblivion Incompatible with HP Software

If you have HP Software installed, be sure to terminate the running programs before starting Oblivion. This is a known problem and this is how I handle resolving it. I have an HP PhotoSmart 8450 and an HP ScanJet 4600. If you don't stop the HP software, HP will interrupt the PC (and Oblivion) to "Di...
by LHammonds
Wed Nov 18, 2009 9:53 am
Forum: Artwork Ideas
Topic: 5 Ways to Make Money with Blender
Replies: 0
Views: 6022

5 Ways to Make Money with Blender

Here is a good article that initially made me think I should start a modeling business.

http://www.blenderguru.com/5-ways-to-ma ... h-blender/
by LHammonds
Tue Nov 17, 2009 4:05 pm
Forum: Revenue Sites
Topic: Prepping Blender Files for 3D Printing
Replies: 0
Views: 6179

Prepping Blender Files for 3D Printing

Source: http://www.shapeways.com/tutorials/prepping_blender_files_for_3d_printing by Jeff LaMarche. Introduction Okay, I've been fighting the good fight with Blender for a few weeks trying to convert some models I originally created for rendering into a printable file. I've learned a lot in the proc...
by LHammonds
Tue Nov 17, 2009 3:31 pm
Forum: Revenue Sites
Topic: Shapeways - 3D Printing
Replies: 0
Views: 5885

Shapeways - 3D Printing

Seems that we can create 3D models fit for printing in 3D and then offer to sell the printed models directly by having them issue the prints based of our models. There does not seem to be an option to paint / texture these models though. There are 7 "materials" to choose from so with some creativity...